Ubisoft has disappointed me - big time. After finishing Splinter Cell Essentials in 3 days, I started wondering about the possible reasons why this game's length was so short. First of all, most of the levels in this game were taken from previous Splinter Cell episodes. So it was more like replaying "Splinter Cell: Stealth Action Redefined", "Splinter Cell: Pandora Tomorrow" and Splinter Cell: Chaos Theory". Since the story line of Essentials involves Sam being framed for killing Lambert, there were new levels too in order to justify Lambert's murder.
But as I said before, I am complaining about the length of the game. Maybe the game was indeed short, or I have mastered the art of manoeuvring Sam with ease. Well, I don't know.
Now Playing - Need For Speed: Carbon
1 comment:
Wat is splinter cell by the way??? ...:o
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